No More Bad Coffee--Successful Instructional Design

Creating a conducive and engaging professional development for adults is very similar to creating a great lesson for students. Designing good instruction takes planning and backwards design. You always plan with the end in mind. Many of my colleagues have expressed that they have been in professional developments that have either been boring or not relatable. According to Ritzhaupt et al., (2020), ¨An instructional designer is a professional that focuses on the analysis, design, development, implementation, and evaluation of instruction in a wide-variety of settings ranging from military to healthcare to higher education to K-12 environments.” Creating my very own training using the ADDIE Model was a real eye opener about what design really is. According to Simonson et. al., (2019) adequate teacher training is imperative to know if you are ready to start a distance learning program. Imagine starting a distance learning program with unequipped teachers. If the teachers are confused and organized it will cause students to be unengaged and unmotivated!
So, what exactly is good instructional design? Good instructional design starts with the ADDIE model. I had heard of it before, but just recently, I've actually had the opportunity to dive in! I am going to analyze and reflect upon each part of the ADDIE model below.
Analyze- During this part of the design process I gathered information about my audience. I found out how I needed to differentiate my instructional design based on the needs of my learners. Pretest, surveys and personality tests are done in this part of the model.
Design/Development- This is where I actually started finding tools and resources based on what I found out during the analyzing process. I also spoke with my administrators after creating the objective and agenda just to be sure that what I was training the math teachers on matched their vision. My primary presentation tool was through Nearpod. Nearpod has the seven widely shared features of effective professional development as mentioned by Darling-Hammond, Hyler, & Gardner (2017). The seven features are: content focused, supports collaboration, use models of effective practice, provides expert support, offers feedback and reflection, and is of sustained duration. The Infographic was used in my design phase for learners to have a reference tool.
Implementation- I will implement my design next Fall, but I look forward to the interactive presentation. I will evaluate throughout the process using formative assessments embedded in the Nearpod presentation.
Evaluation- Evaluation helps us to determine whether our instructional implementation was effective in meeting our goals (Ritzhaupt et al., 2020). Formative assessments are done throughout my training, but the Summative Assessment is done during the learners Flipgrid activity. Learners will share three new ways they will implement the tools introduced in their classroom. I will also create Hyperdocs for the teachers to put evidence of their implementation as they use them.
If I would go back and change anything about my design it would be how I give the pre-surveys. These surveys should be complete BEFORE the training not just at the beginning. My reasoning of this is that I should know my audience before I actually start designing, not while implementing the design. The video below explains how to use the ADDIE model for good design.
Darling-Hammond, L., Hyler, M., & Gardner, M. (2017). Effective Teacher Professional Development. Learning Policy Institute.
Ritzhaupt et al., (2020). ADDIE Explained. Wordpress. Retrieved from http://www.aritzhaupt.com/addie_explained/
Simonson, M. R., Smaldino, S. E., & Zvacek, S. (2019). Teaching and learning at a distance: Foundations of distance education. Charlotte, NC: Information Age Publishing.

I really like your ideas for your presentation! You will have an engaged group of learners, especially with all of the tools you are utilizing. I agree with your flection in saying we should assess the learner before designing. I wish I would have sent out some sort of pre-survey also. Rithzaupt et al. (2017) writes that we must "know the characteristics of the people (i.e. the learners) who will be using the instructional materials by conducting Learner Analysis." I also agree with your statement that planning for adults is much like planning for children. A chapter I read described itself as a, "step-by-step look at the process of designing instruction that is centered on student learning (Reeves, 2011). There were so many similarities in my research that matched hand in hand when talking about both students and adult learners.
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Reeves, A. R. (2011). Instructional Design: Who and What Is It For? http://www.ascd.org/publications/books/111023/chapters/Instructional-Design%40-Who-and-What-Is-It-For%C2%A2.aspx.
Rithzaupt, A., Lee, B., Eichler., Calhoun, C., Salama, C., Nichols, J., Wilson, M.Hafizah, N., Davis, A., Beatty, O., Yaylaci, S., Sahau, S. & Wildberger, W. (2017, December 12). ADDIE Explained [text]. Retrieved from http://www.aritzhaupt.com/ad die_explained/# CC BY license 4.0.
I agree we should target our goals specifically to our audience. Instructional designers could use a comparative needs assessment. Designers can begin "a comparative needs assessment by first determining area for comparison and then identify a comparative audience to collect and compare the data" (Rithzaupt et al., 2017, Analysis, Comparative Needs, para. 1). There is one more thing I found useful in a journal article. It seems the ADDIE model got a slight upgrade from the I.T. world. They call it ADDIE+ and it "is an approach to enhance instructional design projects by treating them as if they were software projects" (Adnan & Ritzhaupt, 2018, p. 83). The difference seems to be more testing throughout all stages of the ADDIE model. It is just one more way to ensure instructional designers keep their goals on target during the process. One thing is for certain, everything changes. I guess we will have to as well.
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Adnan, N. H., & Ritzhaupt, A. D. (2018). Software Engineering Design Principles Applied to Instructional Design: What can we Learn from our Sister Discipline? TechTrends: Linking Research & Practice to Improve Learning, 62(1), 77–94. https://doi-org.ezproxy.montevallo.edu/10.1007/s11528-017-0238-5
Rithzaupt, A., Lee, B., Eichler., Calhoun, C., Salama, C., Nichols, J., Wilson, M.Hafizah, N., Davis, A., Beatty, O., Yaylaci, S., Sahau, S. & Wildberger, W. (2017, December 12). Analysis. ADDIE Explained [text]. Retrieved from http://www.aritzhaupt.com/ad die_explained/# CC BY license 4.0.